Rather than blathering on to the blogosphere about the superficial features of Google's new Chrome browser I've spent some time studying the available material and [re]writing a comprehensive Wikipedia article on the subject which I intend for anyone to be free to reuse under a Creative Commons Attribution 3.0 license rather than Wikipedia's usual strong copyleft GNU Free Documentation License (GFDL). This unusual freedom is extended in order to foster learning and critical analysis, particularly in terms of security. more
It all started earlier this year in June. I was coding transcripts of the past global Internet Governance Forum (IGF) meetings as part of a data mining exercise for DiploFoundation's Geneva Internet Platform (GIP). Pouring over transcript after transcript, the work was tedious, but I was learning a great deal about the Internet governance community as well. My interest was piqued by the conversations, the familiar names I came across, and the multi-stakeholder manifestation of politics, perspectives, and positions. more
During a presentation at the Interop Conference currently ongoing in Los Vegas, Mike Repass, Product Manager at Google, informed the audience that a new cloud storage service will be rolled out by Google within weeks. The role out is part of Google's expansion of its AppEngine platform which is said to offer similar security infrastructure as Gmail and Google Apps. "[T]he app partitioning and isolation are the same best of breed technology approaches that Google is developing for the rest of its customer base," Repass said. more
Nowadays, everybody is talking about cloud computing. Fans say it's the future, the answer to every problem with computing as we know it; others say it's just a fad and will eventually die. Who's right? While nobody knows the future, the fact is, enough evidence is available that we can all reasonably predict what's coming. Consider these facts... more
As the industry-wide paradigm shift to cloud computing and software-as-a-service gradually continues to make the transition from buzz to reality, security and availability continue to emerge as the main barriers to customer adoption. A recent ISACA survey of over 1,800 US IT professionals found that only 17 percent believe the benefits of cloud computing outweigh the risks. Only one in 10 respondents said they would consider using software-as-a-service (SaaS) for mission-critical applications. more
One of the consequences of our increased use of broadband is a big increase in the amount the data that we store outside our homes and businesses. The numbers are becoming staggering. There are currently about 3.7 billion people using the Internet, and together we generate 2.5 quintillion bytes of online data every day. The trends are that by 2025 we'll be storing 160 zettabytes of data per year - a zettabyte is one trillion gigabytes. I store a lot more data online than I used to. I now store things in the cloud all day long. more
Digital Transformation (DX) is picking up speed. According to a recent announcement by IDC, the market is expected to grow at a Compounded Annual Growth Rate (CAGR) of 17.9% to reach a whopping 321 billion dollars by 2021. In 2018 alone, IDC expects that 326 billion will be spent on transforming how people and things communicate. Based on these numbers, it looks like Digital Transformation has become the real deal. more
Many organizations and individuals are socially committed and voluntarily help the weak, the poor, and the sick. Others consider how they can contribute. Supporting organizations and individuals by starting an aid project, donating money, or providing human resources, can make a crucial difference. The corona crisis is a challenge for many, if not all. Scientists around the world are experimenting with cures and vaccines, and they need help. However, you don't have to be a virologist to help science fight COVID-19. more
I am a student of life, learning one hard lesson at a time. In fact, I actually dropped out of my last year of college to start a tech company in a new space called the internet. I was an entrepreneur running an online service prior to the advent of the world wide web in 1992, back when Pine, Usenet, and Gopher ruled the information superhighway. Over the last 25 years, I have learned a great deal about technology adoption cycles by launching six internet companies, each at the forefront of a new technology wave. more
Consumption of software as a service with a usage-based business model has gained incredible popularity in recent years. On the other hand, other cloud services such as infrastructure and platform as a service are just starting to pick up. While compute and storage are by the far the most commonly used cloud infrastructure services, few consider core network services such as IP Address Management (IPAM) as something that could be utilized over the cloud. more
Post-Thanksgiving is a time of reflection where we are thankful for technological improvements that allow us to succeed. Every-so-often, technology comes along that not only improves our business but can also help the world. Cloud computing is such a technology. Transitioning to the cloud is a good choice for just about any business, for several reasons. Cloud applications offer scalability, performance, cost-effectiveness and easy mobile access. more
In their annual hype cycle on on network technologies, Gartner lists the emerging technologies and an estimate of the timeframe in which they will reach the plateau of productivity. The latest hype cycle on enterprise networking labels Software-Defined Networks (SDN) as an obsolete technology. So on the surface, it would appear that SDN is now semi-officially dead. While most natural scientists accept the Darwinian theories, the technology industry has traditionally been trying to defy evolution. more
Amazon has made an announcement that CloudFront, AWS WAF, and Amazon S3 Transfer Acceleration have all been updated to support IPv6. more
Gaming is a huge business. In 2021, gaming generated $214 billion in revenues worldwide. That represents over 6% of all spending on entertainment. Gaming market experts are predicting that this will grow to over 10% during this decade. The pandemic triggered a growth spurt in gaming, with revenues almost tripling since 2019. During that time, there was also a big change in the dynamics of the industry, where many games are offered for free. more
China has 772 million internet users, as compared to the United States currently at 292 million. While the US internet penetration has reached 89%, China is only 55% and growing fast. more